Color Grading Category

As
reported earlier, the new Color 1.0.3 patch cannot seem to recognize XDCAM footage, reporting it as offline. Matt Bucy on the
Apple discussions board seems to have come up with a potential fix though. It would appear that the problem is with the XDCAM codec that Sony's capture utility uses, and the problem goes away if you re-encode the video with Apple's flavor of the codec.
Matt recommends going to
File > Media Manager and selecting
Copy referenced media. You could also export to a QuickTime or put the files through Compressor (the latter being the least recommended option due to recompression taking place).

Let me know how well this works for you. Hopefully Apple will fix this soon.
Posted by Jon Chappell on Sunday December 14 2008 2:26 AM to Color Grading, Apple, Final Cut Studio
0 comments
Posted Permalink

A large number of Color 1.0.3 users are
reporting that the latest version breaks XDCAM footage. Apparently their XDCAM media is listed as being offline, with no way to reconnect it. The symptoms vary - some report that 30p XDCAM works fine, others report that no XDCAM works at all. Some are saying it is an issue with 1080p clips only and that 720p is fine.
Currently no-one has managed to come up with a workaround and the only suggested course of action at this stage is to
uninstall Color and reinstall version 1.0.2. As far as I'm aware, that is still available from Apple's site. If you experience problems with round-tripping from FCP you will need to uninstall the entire Studio, reinstall from the disc and then ask on some forums for the old FCP 6.0.4 update (included in Pro Applications 2008-02 I believe) because, frustratingly, Apple only posts the very latest updates on their site.
This is why it is recommended to not update in the middle of a project and to read up on the patch in some forums before updating. And to be on the safe side,
clone your hard disk before you update as well. We can only hope that Apple fixes this issue soon (don't hold your breath) and in the meantime, all those experiencing issues should
notify Apple so they are made aware that it is affecting a large number of their users.
Update 12/14/08: See the fix
here.
Posted by Jon Chappell on Thursday December 11 2008 2:22 AM to Color Grading, Apple, Final Cut Studio
0 comments
Posted Permalink

Early Mac Pro users can now use
Apple's NVIDIA GeForce 8800 GT Upgrade Kit to add the latest graphics card to their machine.
However, before you rush off to find your credit card, I would advise holding off for a while until Apple fixes the
performance issues with an updated driver (these are normally included in operating system updates but sometimes are offered separately).
And if you're planning to use it with Color, you're better off with the original ATI Radeon X1900 XT as the NVIDIA card supports fewer working bit-depths.
But if you're a gamer, you're grand.
Posted by Jon Chappell on Wednesday April 16 2008 11:54 PM to Color Grading, Apple, Hardware
0 comments
Posted Permalink

Color has some pretty stringent requirements. This tip will tell you how to run Color when you do not meet the minimum system requirements. Why would you want to do this? Well, maybe you have a slow machine and just want to grade a couple of simple shots or perhaps you would like to learn how to use the software before buying a new machine. Whatever the reason, here's how to do it.
Note that Apple doesn't set minimum requirements for the sake of it, and you may experience strange behavior from this tip. I wouldn't advise this for production use.
When you launch Color, it will tell you specifically what is wrong with your configuration. In this case, it is less than 128 MB of VRAM (graphics card memory).

1. Go to Applications, ctrl-click on Color and select
Show Package Contents.

2. Browse to
Contents/Resources.
3. Double-click
minsys.plist to open it up in Property List Editor. Alternatively, you can open it in TextEdit. You might want to save a backup of this file before you change anything.

4. You will see several self-explanatory options here such as minimum QuickTime version and minimum system memory. Go to
AELMinimumVRAM and change it from 128 to something lower. As I am running it on a system with 64 MB of VRAM, I will change it to 64. Just set it to something lower-than or equal-to what you currently have.

5. Save the file and open Color.
If your screen resolution is set too low, the Color interface will be tiny and unfortunately this is a side-effect of hacking the system requirements. Obviously they are there for a reason.
This tip applies to all programs in Final Cut Studio, not just Color.
Update: Our
System Toolkit utility now automates this task. Just select the application name and tick
Low Minimum Requirements.

Posted by Jon Chappell on Thursday April 10 2008 1:17 AM to Color Grading, Apple, Final Cut Studio
4 comments
Posted Permalink

Matrox has just released a patch for its MXO HD monitoring system. The patch offers "Mac OS X v10.5 (Leopard) support, Apple Color v1.0.2 support, Adobe Premiere Pro CS3 v3.1.1 support and genlock timing offset controls."
The Matrox MXO is a box that you connect between your graphics card and an Apple Cinema Display that allows you to perform accurate high definition monitoring for under $2000. This is a great product for indies, as monitoring solutions normally start at about $8000-9000, and the Matrox MXO is definitely comparable with these higher-priced solutions. The best experience will always be on a CRT monitor but this is a close second for a fraction of the price.
Visit Matrox's
MXO support page to download the patch. Note that you will need to be a registered user on their site in order to do so.
[via
Broadcast Engineering]
Posted by Jon Chappell on Thursday December 27 2007 3:02 PM to Color Grading, Hardware, Indie
0 comments
Posted Permalink
Red Giant Software has just
released Magic Bullet Looks, the latest edition to the Magic Bullet family of color correction tools.
What makes Magic Bullet Looks different from other tools is its interface. It doesn't deal with Primary Ins and Secondaries, it follows a very logical model of a camera, starting with the lens, going through the body and coming out at the end.
The genius behind this is
Stu Maschwitz, who writes on
his blog:
"When you drag tools out from the drawer, an image of a camera appears. Some tools, such as lens filters like Diffusion and Gradient, only operate in one category of the camera. Others, like Exposure, work anywhere in the chain. The camera diagram reminds you that you're building a simulation of how light travels through a camera and is modified by film stocks and post-processes such as Bleach Bypass (neg or print), custom film stocks, and color correction."
As if that wasn't enough, it also offers over 100 look presets for simulating various film stocks and effects. If you've used Magic Bullet Editors, you know how useful these are.
Pricing is $399 or $99 if you already own Magic Bullet Editors or Magic Bullet Suite. If you purchased Magic Bullet Editors on or after April 11th 2007, you can claim a free upgrade
here.
Posted by Jon Chappell on Wednesday October 17 2007 11:49 AM to Color Grading, Software
0 comments
Posted Permalink

Stu Maschwitz has a great
post over at ProLost about the need for a universal color grading format for sharing data between applications. Kind of like an EDL for color.
He makes a great point and it would be a great asset to the industry but sometimes standardization isn't good. What if the worst package on the market is the one creating the standard, locking out the advantages of its competitors? And with a rigid standard in place, how much room will there be for future innovation?
I don't think any one company should set a standard. It should be the result of a consortium of all the companies (or at least the largest ones) or else an independent third party.
Maybe a standard format isn't the way to go, but Stu is right in saying that
something is needed.
Posted by Jon Chappell on Saturday September 8 2007 10:03 AM to Color Grading, Industry, Analysis
0 comments
Posted Permalink